![]() The thumbnail is your mods main preview that will also be shown in the Steam workshop and really advertises (or doesn't) your mod as it will be the first impression people will have of your work.įor an image to be recognized as the thumbnail image it has to be named _preview-image. ![]() This is REALLY important, as a subscribed mod extracts all contained data to exactly that folder in your game directory, you chose/uploaded it from!Ģ.2 Add a thumbnail image and a description by adding the corresponding files to your mods main folder. 'C:\Steam\SteamApps\Common\AoE2HD\ mods\resources\_common\sound\music\xmusic1.mp3' Therefore you need to create all those folders so you can place your modded version here: It is 'C:\Steam\SteamApps\CommonAoE2HD\ resources\_common\sound\music\xmusic1.mp3' So in case you want to replace the soundtracks first track, take a look where the default file is placed. In your new mod folder recreate the folder structure from within your game folder needed to place all modded files at the same location inside the mod as they reside at in the game folder. In there, create a new folder named like you want you mod beeing named in the Steam workshop. This is the modding area that solves only one purpose - giving modders a place to create and test their creations. By default this will be 'C:\Steam\SteamApps\Common\AoE2HD'. 2.1 Create a local mod by browsing to your AoE game folder in your windows explorer.
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